Just a sneak peek of what I'm working on right now. A personal project in order to practice and remember all the 3d stuff and finally feel the jump from 3ds max to Maya.
The goal is to have a full 3d illustration based on an illustration I did earlier this summer
(can be seen here http://dimitrishrist.blogspot.gr/2014/07/fly.html )
and a fully rigged chameleon, ready for animation.
I'm working my model in Maya and Zbrush, texturing in Zbrush (maybe Mudbox too) and rigging it in Maya.
I'm gonna composite in After Effects in order to have a final scene where I can easily create a video from it.
Let's cross fingers that I'll have finished this before the commence of my iAnimate ( http://ianimate.net/ ) class on September!